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  • Metro beat

    Metro Beat

    To make the public transportation playful and entertaining for its commuters. And as part of the “Gaming the System” art exhibition, a public transportation ticket validator machine was hacked into a music sampling apparatus.   The making The first prototype was built using openFrameworks. The prototype helped the process of getting a card validator machine from the Helsinki Public…

  • Rejection mining

    Rejection Mining

    Rejection mining is a personal story of a foreign student of design experiencing a hard time finding a design related job in Helsinki, Finland. This project is a compilation of 47 rejection letters, which was presented in a form of an installation during the Media Lab’s, 2015 Spring Demo Day. Furthermore, the idea was later developed…

  • Kinect rain

    Kinect rain

    A black and white rain simulation using a Kinect. An interactive installation in the context of “Bodily Interaction” whereas the motion sensing input device (Kinect) and the Processing program enables users to control and interact with the piece. We have tried to create the illusion of real-life nature. The sensuous experience of being covered by…

  • 506

    Finland’s winter is famous for being dark and cold. It is quite difficult for the commuter to use the public transportation during the winter time. That is because they are unable to see their stop, especially on some of the routes that run around Helsinki’s suburbs which don’t display stop names. Two concepts were prototyped…

  • The Kampung Stories

    Kampung Stories

    I always wanted to be a positive member of my community. In order to achieve that, I realized communication is one of the most important factors. As a daily issue, I wondered how we can communicate without pre-judgments following by discriminations regarding, religion, ethnic, language, gender and any other related aspects and how I can…

  • Urban sound visualization (Urbanize)

    Urbanizer

    Urban sound visualization (Urbanize) is a project that studies the transferring of the environment soundscape into visuals in order to create a new environment.   Different tools such as Acoustica, Garageband, Sonar Cubase were tried out but, Winamp’s plug-in “Milkdrop” 2.1. created by Ryan Geiss was used to create the visualization. In this project the new environment…


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